![]() ![]() Supports on Discord with communication lists GTFO we have survived the experience of the just released version 1Īfter several hours of flight and some desolate streets of San Francisco derived from the uncertainty due to the pandemic, the development team inside the enclosure to which we were invited, listed us through a brief presentation part of the new changes that we will see in GTFO: Now after its presentation at the Game Awards, version 1 of this incredible first-person experience will arrive and here at Meristation, we have had the opportunity to play it before its launch, directly at the Unity studios in the city of San Francisco, California. The game is essentially focused on suspense and puzzles to be solved in different team scenarios with high doses of action. This installment, developed by the original creators of PayDay, is a cooperative horror game for up to 4 players with a considerable level of difficulty. For more information regarding this patch, go to the official GTFO Discord channel.GTFO from the Swedish studio 10 Chambers is a proposal that debuted through early access in the spring of 2019. The developers are committed to improving their experience and quality of their game. This title is getting a lot of improvements since its official launch. The developers made a lot of bug fixes regarding checkpoints, sentry turrets, UI elements, terminals, and more. GTFO developers made a lot of changes and improvements in this update. Fixed an exception related to Fog Repellers.Now they will wait until the level has finished loading. Fixed an exception caused by bots trying to spawn while the elevator is still loading.If they still get stuck, try moving around more. Partially fixed bug where bots wouldn’t phase through objects as a pathing safety measure.Fixed a bug where some words would split their text wrapping in the middle of the word on the Expedition Success screen.Fixed bug where bots could waste ammo when giving to themselves or the host.Fixed bug where terminals didn’t accurately display the number of logs available.Fixed bug where the friend fire icon could get stuck.Fixed bug where there could be a constant red x on the HUD.Fixed bug where the Expedition Sector icons text is slightly off-center.Fixed bug where sentry guns placed by bots became unusable by said bot after checkpoint restore.Fixed bug where pressing Escape during use of C-Foam launcher would prevent you from being able to switch weapons.Fixed bug where pressing Escape would cancel first person and weapon animations. ![]() Fixed bug where the Spear could pierce more than intended.Fixed bug where a host migration with sentry guns placed can lead to a crash. ![]() Fixed bug where one too many enemies would spawn during alarm waves. ![]()
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